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Automaton - Labyrinth

Automaton

Labyrinth

The Athens band walk the Minoan maze as a metaphor for modern disorientation across six tracks of atmospheric psychedelic doom, post-black weight and real dynamics. Cohesive and cinematic, held back only by an over-loud closer.

Excellent
Released 3 April 2026 Reviewed 13 August 2026
Listen along Labyrinth Automaton Bandcamp

Automaton have spent over a decade turning down-tuned weight into cinema, and Labyrinth is their most complete telling yet: six tracks that walk the Minoan maze as a metaphor for the disorienting paths of a modern life. The Athens band deal in psychedelic doom shot through with post-black atmosphere and sludge weight, harsh vocals buried in the riff rather than barked over it, and across the record they treat the myth less as decoration than as a map, from “Rebirth” through “Minotaur” and “Ariadne” to the doomed “Black Sails.”

What makes it land is the dynamics. Most of Labyrinth skips the brickwall entirely and breathes like a band tracked live in a room: earthy analog guitar saturation instead of glassy high-gain, a knurled bass that keeps clear of the kick, and un-triggered drums with real wood in the snare. “Minotaur” is the centrepiece, moving from a wall of sound into clean arpeggios and a floating, spacious solo before the weight returns, and “Ariadne” stacks a huge, low-mid-heavy fuzz against an undistorted middle section so the crush actually means something when it lands. When Automaton let the quiet frame the heavy, which is most of the time, the record has a genuine cinematic pull.

The one stumble is the finish. “Battle in the labyrinth” swaps the album’s organic feel for a loud, triggered-kick modern master that flattens the dynamics the rest of the record fought for, and its sterile low mids sit oddly against the honest room sound of everything before it. A couple of the densest climaxes also let the low mids crowd, blurring the note definition for a moment. Small prices against an album this atmospheric and this committed to its own arc.

Labyrinth is a cohesive, cinematic, genuinely dynamic doom record that earns its concept instead of just wearing it, and it is the sound of a band who know exactly what they are building. Follow the thread all the way through, ideally in one sitting, and let the maze close around you. Only the exit stumbles.

Atmospheric psychedelic doom with post-black weight and sludge density, and its strength is dynamics: most of the record skips the brickwall and breathes like a band tracked live, with earthy analog guitar saturation, a knurled bass clear of the kick, and un-triggered drums with real wood in the snare. “Minotaur” moves from a wall of sound into clean arpeggios and a floating solo before the weight returns, and “Ariadne” sets a huge low-mid fuzz against an undistorted middle section so the crush lands. The harsh vocals sit buried in the riff rather than barked on top, organic if occasionally low on syllable clarity. The one stumble is the closer “Battle in the labyrinth,” which swaps the organic feel for a loud triggered-kick modern master that flattens the dynamics the rest of the album fought for, and a couple of the densest climaxes let the low mids crowd and blur the note definition.

Standout tracks: Minotaur, Ariadne, Black Sails

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